We’re so used to showing the best versions of our work that letting others see rough ideas, sketches, or unfinished work can be embarrassing or intimidating. But as teachers-in-training, we know the value of receiving feedback at the right moment – when we get the feedback we need before we’ve spent too much time coming up with “the perfect version,” there’s enough time to improve, change direction, or even start over. This is why we create prototypes.
A prototype is a tangible version of our ideas. It’s a simple, experimental model that we can build quickly and cheaply so that we can show others and get their feedback. We prototype because it’s rare to get output perfect the first time; success is the product of trial and error. Creating prototypes and asking for feedback gives us an opportunity to improve our work.
The work plan that you made in your Options and Alternatives worksheet is a kind of prototype as it allowed you to get feedback on the learning resources that you curated.
In this activity, you will make a prototype of your final Resource Remix. Follow the instructions below:
Aligned with the learning outcomes | The new resources should still cover the same content and learning goals from the original learning resource |
Fit for the learners’ context | The new resources should use appropriate technologies, modalities and formats for the target learners |
Accessible and flexible | The new resources should promote inclusion and address learner diversity by decreasing barriers to access |
Demonstrate good multimedia learning and EdTech fundamentals | The new resources practice concepts such as Cognitive Multimedia Learning, SAMR, and User Experience Design |
Documented process | The writeups of the new resources should illustrate the research and decisions made in building the resources |
If you want to look at sample Resource Remix projects, you can go through the samples below:
If you want to know more about making prototypes, you can go through the resources below: